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Likewise steam will use the storage room. Right-click on it and afterward select Repair Steam Library. When you do fixing of the missing file privileges by these means, at that point you can proceed onwards to the Verify Integrity of the present Game Files. Mar 27, 2017Â I uninstalled this game trying to erase my progress but now I can't re-install it, since it says I'm missing file privileges, I tries everything from disabling McAfee and trying to delete the files myself but it doesn't seem to let me, what can I do? I can't install my game (missing file privileges). Steam Subscriber Agreement.
< Steam
- 4Common steps
- 5Games
- 5.2Alien Isolation
- 5.4And Yet It Moves
- 5.5Anodyne
- 5.6Anomaly Warzone Earth
- 5.7Aquaria
- 5.8ARK: Survival Evolved
- 5.10Audiosurf 2
- 5.12Beat Cop
- 5.13Binding of Isaac: Rebirth
- 5.14BioShock Infinite
- 5.17Block'hood
- 5.21Borderlands 2
- 5.22Borderlands: The Pre-Sequel
- 5.24Cities in Motion 2
- 5.25Cities Skylines
- 5.26Civilization V
- 5.27Civilization: Beyond earth
- 5.28Civilization VI
- 5.31Company of Heroes 2
- 5.32Cossacks 3
- 5.33Counter-Strike: Source (CS:S)
- 5.34Counter-Strike: Global Offensive (CS:GO)
- 5.35Creeper World 3: Arc Eternal
- 5.36Crusader Kings II
- 5.37Crypt of the NecroDancer
- 5.38The Curious Expedition
- 5.39Death Road To Canada
- 5.43Divinity: Original Sin - Enhanced Edition
- 5.44Don't Starve
- 5.46Dota 2
- 5.50Dwarfs F2P
- 5.51Dynamite Jack
- 5.52Empire Total War
- 5.53Euro Truck Simulator 2
- 5.58FTL: Faster than Light
- 5.59Game Dev Tycoon
- 5.60Garry's Mod
- 5.62GRID Autosport
- 5.63Hack 'n' Slash
- 5.65Half-Life 2 and episodes
- 5.66Hammerwatch
- 5.67Harvest: Massive Encounter
- 5.68Hatoful Boyfriend
- 5.69HuniePop
- 5.70Hyper Light Drifter
- 5.72The Inner World
- 5.72.1Bringing up the inventory or main menu
- 5.73Interloper
- 5.74Invisible Apartment
- 5.75Joe Danger 2: The Movie
- 5.77Killing Floor
- 5.78Left for Dead 2
- 5.82The Long Dark
- 5.83Grand Theft Auto V
- 5.85Magicka 2
- 5.86Mark of the Ninja
- 5.88Metro: 2033 Redux
- 5.90Middle-earth: Shadow of Mordor
- 5.91Mount & Blade: Warband
- 5.92Move or Die
- 5.93Multiwinia
- 5.95Nuclear Throne
- 5.96Oxygen Not Included
- 5.97Penumbra: Overture
- 5.98The Polynomial
- 5.99Portal 2
- 5.100Prison Architect
- 5.101Project Zomboid
- 5.102Pyre
- 5.108Saints Row IV
- 5.109Serious Sam 3: BFE
- 5.111Songbringer
- 5.112Space Pirates and Zombies
- 5.113Spacechem
- 5.115The Stanley Parable
- 5.117Steel Storm: Burning Retribution
- 5.118Stellaris
- 5.119Stephen's Sausage Roll
- 5.121System Shock 2
- 5.122Tabletop Simulator
- 5.123Team Fortress 2
- 5.124Terraria
- 5.125This War of Mine
- 5.127The Tiny Bang Story
- 5.128Tomb Raider
- 5.129Torchlight 2
- 5.130Tower Unite
- 5.132Transistor
- 5.133Transmissions: Element 120
- 5.134Trine 2
- 5.135Tropico 5
- 5.136Unity of Command
- 5.137Unity3D
- 5.140War Thunder
- 5.142We Were Here
- 5.144Witcher 2: Assassin of Kings
- 5.146World of Goo
- 5.147X3: Terran Conflict
- 5.148XCOM
Introduction
See Steam/Troubleshooting first.
This page assumes familiarity with the Steam#Directory structure, Steam#Launch options, environment variables, the Steam runtime and shared libraries. The
GAME
pseudo-variable is used to refer to a game's directory. When the text reads 'run the game with FOO=bar
' it is implied that you either update your launch options or run the game from the command-line with the environment variable.Contributing
- Use 'game directory' or the
GAME
pseudo-variable to refer to a game's directory. - Link bug reports and sources of workarounds.
Other sources
The following links offer even more fixes and tweaks for various games which would otherwise exceed this article's purpose:
Common steps
OpenSSL 1.0 setup
Some Steam games are built against OpenSSL 1.0. (FS#53618)
Install lib32-openssl-1.0 and run the game with
LD_LIBRARY_PATH=/usr/lib/openssl-1.0
.Adobe Air setup
The package adobe-air-sdkAUR installs Adobe Air not in the place where the game expects it to be, fix this by creating the following symlink:
Adobe AIR requires you to accept its EULA by creating the file
~/.appdata/Adobe/AIR/eulaAccepted
containing 2
.Steam Link
Currently Steam Link does not work with Wayland. You will only see a blank screen or even flickering when connecting to a Steam host running on Wayland. So you have to disable Wayland in /etc/gdm/custom.conf:
And reboot before trying again.
Games
7 Days To Die
If game crash on start
If game does not recognize the resolution launch the game with Game Launcher check out the Unity screen selector to correct the resolution this will give you a GUI that can select the correct screen &| resolution when game is started
Note: game tends to crash or disfunction in windowed mode it may be better to run in fullscreen mode
If that does not help try running the game by checking out the 32-bit Game-engine in launcher options
It will help the game performens if the GLCore option is checked out in launcher options
Note: game does not accept .dll 'mods if installing mods allways check if the mod is a .dll type
Alien Isolation
Missing libpcre.so.3 and libidn.so.11
Append
./lib/x86_64
to your LD_LIBRARY_PATH
.[1]Amnesia: The Dark Descent
Dependencies:[2]
- lib32-freealutAUR
And Yet It Moves
Dependencies:
Game does not start
When the game refuses to launch and prints one of the following error messages:
Open
GAME/AndYetItMovesSteam.sh
and surround ${BASH_SOURCE[0]}
in the following line with double quotes.Anodyne
Dependencies:
- adobe-air-sdkAUR, follow #Adobe Air setup
- xterm (probably not required)
Play with a controller: joy2key configuration
Configuration example to play Anodyne with an XBox 360 Wireless Controller
Save this to
~/.joy2keyrc
and start joy2key after you start AnodyneAnomaly Warzone Earth
Leave fullsrceen
There are no ingame settings for this, but fullscreen can be toggled with Alt-Enter
Infinite loading
Create file
loadfix.c
next to the game executable: srcCompile with
gcc -m32 -o loadfix.so loadfix.c -ldl -shared -fPIC -Wall -Wextra
Launch with
LD_PRELOAD=$LD_PRELOAD:./loadfix.so %command%
Gamepad not working
You have to enable keyboard control and map gamepad to keys.
Config for Steam:
steam://controllerconfig/91200/1498735506
Aquaria
Mouse pointer gets stuck in one direction
If the mouse pointer gets stuck in one direction, make sure
GAME/usersettings.xml
contains <JoystickEnabled on='0' />
.If that does not fix the issue, try unplugging any joysticks or joystick adapter devices you have plugged in.
ARK: Survival Evolved
Game does not start, displays text window with unreadable text
Run the game with
MESA_GL_VERSION_OVERRIDE=4.0 MESA_GLSL_VERSION_OVERRIDE=400
.Gray water
Download the TheCenter map and copy
Water_DepthBlur_MIC.uasset
from that map into TheIsland as described here.Ragnarok uses TheIsland's texture, so the same procedure fixes the issue on Ragnarok as well.
Segmentation fault on startup
Caused by the games packaged libopenal. Use system libopenal to solve the segfault by running the game with with
LD_PRELOAD=/usr/lib/libopenal.so.1
Crash on joining a game
Set steam to 'offline mode' and try again
Audiosurf 2
error. unable to load song <filename> ,came back with zero duration
If you get this in your log, install pulseaudio-alsa.
BADLAND: Game of the Year Edition
Refer to #Missing libcurl.so.4 or version CURL_OPENSSL_3 not found.
Beat Cop
'BeatCop.x86_64' is not responding
Run
BeatCop.x86
instead of BeatCop.x86_64
.Binding of Isaac: Rebirth
No sound
Note: This also helps with Never Alone (Kisima Ingitchuna) and No Time to Explain.
Prepend
/usr/lib
to LD_LIBRARY_PATH
.Adjust the audio levels in the game options.
BioShock Infinite
Game launching on wrong monitor in fullscreen mode
Add the following launch option:
Various more fixes and tweaks can be found here
BLACKHOLE
Refer to #Missing libcurl.so.4 or version CURL_OPENSSL_3 not found.
Black Mesa
Install lib32-gperftoolsAUR for 32bit version of libtcmalloc_minimal.so.4 which is needed Source.
Block'hood
White screen on startup
When launched the game may only display a white screen with no interface and no way to play the game. Add '-screen-fullscreen 0' to launch options.
The Book of Unwritten Tales
Dependencies:
- lib32-jasperAUR
- lib32-libxawAUR
If the game does not start, uncheck: Properties > Enable Steam Community In-Game.
The game is known to segfault when opening the settings and possibly during or before playing. A workaround from the Steam discussions is to replace the game's
RenderSystem_GL.so
with one from Debian's repositories. To do that download this deb file, and extract it with dpkgAUR:Now replace
GAME/lib/32/RenderSystem_GL.so
with the one extracted from the .deb
package.BRAIN/OUT
If the game does not start with error message saying 'invalid app configuration'.Change directory to game folder:
Run game directly:
You need to have steam running in the background.
The Book of Unwritten Tales: The Critter Chronicles
See #The Book of Unwritten Tales.
To prevent the game from crashing at the end credits, change the size of the credits image as described here.
Borderlands 2
Migrating saves from other platforms
Borderlands 2 does not support cross-platform Steam Cloud syncing,you have to manually copy the files between platforms.Save locations can be found here.Make sure your user can access the files.
Using Ctrl Key
Borderlands 2 does not allow the
Ctrl
key to be used by default. The game seems to be accessing keycodes and not keysyms, therefore xmodmap has no affect. A workaround is using setkeycodes to map the Ctrl-scancode to some other key, as described in Map scancodes to keycodes#Using setkeycodes. I use setkeycodes 0x1d 56
(as root) to map Ctrl to Alt before starting the game and setkeycodes 0x1d 29
to restore the default.Logging into SHiFT
Out of the box you will not be able to log into SHiFT since the game expects certificates to be in
/usr/lib/ssl
, which is where Ubuntu stores them. Arch however uses /etc/ssl
.To resolve the problem, run the game with SSL_CERT_DIR=/etc/ssl/certs
.Game crashes nearly instantly
The game crashes in libopenal directly after launch.
Possible solution 0: Run the game with the
-nostartupmovies
flag. It no longer crashes in libopenal with a general protection error.Possible solution 1: As of lib32-openal version 1.18.0-1, the game crashes instantly. The possible solutions are to downgrade lib32-openal to 1.17.2-1, or to start the game with
LD_PRELOAD='$HOME/.steam/root/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libopenal.so.1'
.In case there are messages like this in the terminal:
The following change may help (source):
Possible solution 2: Launch steam as
steam-native
as described in #Steam native runtime. If the game still fails to launch even after installing the steam-native-runtime meta package, then you might be missing some libraries. You can find those missing libraries as described in #Debugging shared libraries.Borderlands: The Pre-Sequel
See #Borderlands 2.
Keyboard not working
This can occur with certain window managers e.g. dwm. Try a different window manager, or install wmname and run:
see Java#Impersonate another window manager for more information.
Not starting via Steam
Download game yandere simulator gratis. If the game appears as Running, then syncs and closes when you launch it from Steam, try creating a
steam_appid.txt
in the game directorycontaining 261640
. This should resolve the issue and let you start the game directly from the game directory. If that does not work, try using the steam-native-runtime.Chaos Engine
Set your launch options to:
If such error is seen in terminal output of steam-native:
Then link the system libz.so:
Cities in Motion 2
Dialog boxes fail to display properly
You will not be able to read or see anything, and you will have this in your logs:
Workaround for the bug FS#35039 is available here[dead link 2017-05-25] (replace
/etc/fonts/conf.d/10-scale-bitmap-fonts.conf
).Cities Skylines
Textures not rendering properly
Run the game with
UNITY_DISABLE_GRAPHICS_DRIVER_WORKAROUNDS=yes
.Civilization V
Run the game with
LD_PRELOAD=/usr/lib32/libopenal.so.1 %command%
.[3] For old versions of PulseAudio (<12.0), use LD_PRELOAD='./libcxxrt.so:/usr/$LIB/libstdc++.so.6:/usr/lib32/libopenal.so.1' %command%
.[4] If libopenal.so.1 is not in /usr/lib32, you may need to run sudo pacman -S multilib/lib32-openal
after making sure multilib is enabled.Official repositories#multilibIf you are experiencing heavy lag (less than 1fps) or the game crashes on startup, try adding the following paths to LD_PRELOAD:
'/usr/$LIB/libgcc_s.so.1 /usr/$LIB/libxcb.so.1 /usr/$LIB/libgpg-error.so ./libcxxrt.so /usr/lib32/libstdc++.so.6 /usr/lib32/libopenal.so.1'
.[5]Stuttering sound with PulseAudio
See PulseAudio/Troubleshooting#Laggy sound.
Game crashes seconds after loading a map
If you have a CPU with more than 8 threads (such as AMD Ryzen), set
MaxSimultaneousThreads
to 16
in config.ini
in game directory.[6]Game crashes after intro video with 'Unable to load texture (LoadingBaseGame.dds)'
The issue is a result of the game calling some file in a case-insensitive manner.
The solution is either to install the game on a case-insensitive file system like VFAT, or on a mount point for ciopfsAUR.
Game crashes on startup with an error in libpulsecommon-12.0.so'
Run the game with
LD_PRELOAD=/usr/lib32/libopenal.so.1 %command%
Steam Overlay not working
If the Steam Overlay doesn't show up simply add
to the launch options in the properties of the game in Steam.
Civilization: Beyond earth
If you are getting an instant crash/close upon launch, make sure you have the following packages installed:
- lib32-intel-tbbAUR
Segfault after a few minutes
Backtrace:
Segfault is caused by lib32-intel-tbbAUR. To fix the issue:
- Download libtbb2 deb-package from one of the Ubuntu mirrors.
- Unpack
libtbb.so.2
fromlibtbb2_4.2_20130725-1.1ubuntu1_i386.deb/data.tar.xz/usr/lib
into the game directory. - Run the game with
LD_PRELOAD='./libtbb.so.2'
.
Civilization VI
Either run with steam-native, launch option
LD_PRELOAD=/usr/lib/libfreetype.so.6 %command%
, or env LD_PRELOAD='./libcxxrt.so:/usr/$LIB/libstdc++.so.6'
. The latter will disable the Steam overlay.Follow #OpenSSL 1.0 setup.
Ensure that Steam Workshop mods are disabled as certain ones may cause issues following loading.
If Segfault Immediately on Start
This is a strange corner case which happens infrequently at best (and the prerequisites for reproducing it are unknown), but the crash would look like this:
- Immediate segfault on start, before any windows get created
- The game creates
~/.local/share/aspyr-media/Sid Meier's Civilization VI/AppOptions.txt
- The string
AppHost::BugSubmissionPackager::BugSubmissionPackager
appears inhttp://store.steampowered.com/app/310080/Hatoful_Boyfriend/ the backtrace output when running the game under gdb- To run under gdb, first launch a shell and change into the game directory.
- Then
echo 289070 > steam_appid.txt
(otherwise the game won't launch outside of Steam itself) - Then run something like
gdb -ex run -ex bt -ex quit --args ./Civ6 ./Civ6
- The relevant info towards the end of the output should look like this:
If all of that is the case for you, the fix is pretty simple. Edit
~/.local/share/aspyr-media/Sid Meier's Civilization VI/AppOptions.txt
and change the line reading EnableBugCollection 1
to EnableBugCollection 0
.Presumably this fix will prevent any automated bug reports from reaching Aspyr, should you encounter crashes/bugs in the future, but it will at least let the game launch properly.
If Crash with Error 'undefined symbol FT_Done_MM_Var'
If the game crashed with error
The solution is to set launch option to be
If the game ends up being a grey-color blank screen
The solution is to disable mods.
Deus Ex: Mankind Divided
Follow #OpenSSL 1.0 setup.
Requires libidn11 & librtmp0.
Also if you use Bumblebee set your launch options to:
The Clockwork Man
Requires lib32-libidn (pulled in by steam-native-runtime).
Company of Heroes 2
Make sure you have lib32-gconf installed.
Missing libpcre.so.3
Like with #Alien Isolation you need to symlink
/usr/lib/libpcre.so
to GAME/lib/arch/libpcre.so.3
, otherwise the game will fail to start.Cossacks 3
No sound
Use the steam-runtime, e.g. set the launch options to:
Flashing screen with primus
Set
PRIMUS_SYNC=2
in the launch options.Counter-Strike: Source (CS:S)
Invisible symbols, special characters and cyrillic letters
Any special character will produce an empty space mark in the game, main menu and game console. In practice, any characters other than latin ones are not working. The problem is that
Bitstream Vera Sans
is configured as the system primary default font for latin sans-serif fonts.First, make sure that per-user font customization files are enabled, i.e. the following file exist:
Next, create
fonts.conf
file in your fontconfig directory with the following content or if the file already exist, append only the alias section to the file:Counter-Strike: Global Offensive (CS:GO)
Game starts on the wrong screen
If it happens, go into fullscreen windowed or windowed mode and drag the window to the correct monitor. Then go back into fullscreen, the game should now be on the correct monitor.
Cannot reach bottom of the screen on menus
If you have a secondary monitor you might have a part of your lower screen you cannot reach in menus.If on Gnome you can try to open the overview (Super key) and drag the game to the other monitor and back.
If you are not on Gnome or dragging the window back and forth did not work you can try to installwmctrl and run this command, where X and Y is the offset of the window and H and W is the size.
Example: SecondaryMonitor: on the left 2560x1600, GamingMonitor: on the right 2560x1440).
Here X and Y is 0,2560 to move the window to the monitor on the right and H and W 1600,1200 is set to match the in-game resolution.
Sound is played slightly delayed
See PulseAudio/Troubleshooting#Laggy sound for a possible solution.
Mouse not working in-game
If your mouse works in the main menu but not in-game, run the game with
SDL_VIDEO_X11_DGAMOUSE=0
.[7]Brightness slider not working
Installxorg-xrandr and run
xrandr
to find out the name of your connected display output.Edit
GAME/csgo.sh
and add the following lines (adapt output_name):Microphone not working
CS:GO uses the default PulseAudio sound device ignoring what is configured in Steam settings.
First find out the source name of your microphone (it should start with
alsa_input.
):Then set the default device (change the name accordingly):
Also lower the microphone level to 60% otherwise you will get some nasty background noise and you will be difficult to understand (change the name accordingly):
Mouse is unrensponsive or moves slowly
Set launch options to:
Works with almost any other game.
Game crashes on startup with game controller plugged in
The solution is to add
-nojoy
to the launch options.Creeper World 3: Arc Eternal
Game does not start
Search for Player.log(might be in ~/.config/unity3d/Knuckle Cracker LLC/Creeper World 3/ )
If it says somewhere in Player.log'FMOD failed to get number of drivers .. An error occured that wasn't supposed to. Contact support.'Unity is probably having problem with some pulse audio libraries.
Fix that worked for me:Remove or rename all instances of libpulse-simple* files.
Places to look for them:/usr/lib/usr/lib32~/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/~/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/
Crusader Kings II
x86_64 dependencies:
No audio
SDL uses PulseAudio by default, so to use it with ALSA you need to set:
Oddly sized starting window
You can make full screen mode the default by setting
fullscreen=yes
in ~/.paradoxinteractive/Crusader Kings II/settings.txt
.DLCs not detected
If the DLC tab in the launcher is not selectable, rename the
DLC
directory in the game directory to dlc
.Crypt of the NecroDancer
Crashes after splash screen
The following error occurs if launching Steam from the terminal.
This error is solved by installing pulseaudio-alsa.
The Curious Expedition
Game stuck on loading screen
The Electron shipped with this game is too old for Arch Linux.
Install electron and run the game with
electron resources/app.asar
.Death Road To Canada
No music
Prepend
/usr/lib
to LD_LIBRARY_PATH
.Defender's Quest: Valley of the Forgotten
Dependencies:
- adobe-air-sdkAUR, follow #Adobe Air setup
Dirt
Follow #OpenSSL 1.0 setup.
Dirt Rally
Prepend
lib/x86_64
to your LD_LIBRARY_PATH
, otherwise the game will fail to start.Note: The order of the paths is important.
$LD_LIBRARY_PATH
must be the last entry or it won't work.Divinity: Original Sin - Enhanced Edition
Game does not start when using Bumblebee optirun or primusrun
Edit
GAME/runner.sh
to use primusrun:Game does not work with amdgpu
It is a known bug and they have no intention of fixing it, see the bug.
Workaround:
Get the following file:https://bugs.freedesktop.org/attachment.cgi?id=125302and rename it to
shim.c
Then execute
Next, start steam and open a console, change to the diviniti directory with
Edit the contained
runner.sh
as follows:Then just start the game.In case it still crashes on loading you may also need to add
Don't Starve
Dependencies:
- lib32-flashplugin[broken link: archived in aur-mirror]
No sound
Prepend
/usr/lib
to LD_LIBRARY_PATH
.In the game, go to the options and adjust the audio levels.
Doki Doki Literature Club
Linux version is shipped with the Windows version, but can only be installed with Steam Play.
Native version can be started with this launch option:
./DDLC.sh # %command%
Dota 2
Dependencies:
- libudev0AUR
In-game font is unreadable
Run the game with
MESA_GL_VERSION_OVERRIDE=2.1
.Error with libpangoft2
- Install the pango package.
- Remove
libpango-1.0.so
andlibpangoft2-1.0.so
inGAME/game/bin/linuxsteamrt64
. - If you are using Bumblebee add
LD_PRELOAD='libpthread.so.0 libGL.so.1' __GL_THREADED_OPTIMIZATIONS=1 optiru
to your launch options.
The game does not start
If you run the game from the terminal and, although no error is shown, try disabling: Steam > Settings > In-Game > Enable Steam Community In-Game.
Apparently the game #The Book of Unwritten Tales has the same problem. It also describes a workaround that is untested in Dota 2.
Game runs on the wrong screen
- GitHub Dota 2 issue #11
Game does not start with libxcb-dri3 error message
After a recent Mesa update, Dota 2 stopped working. The error message is:
Steam overlay
Steam distributes a copy of libxcb which is incompatible with the latest xorg libxcb. See [8], [9].
Chinese tips and player names not shown
The Chinese characters in tips and player names are displayed as block characters.
The problem is caused by the font packages: ttf-dejavu, ttf-liberation and ttf-ms-fontsAUR.
- GitHub Steam issue #1688[dead link 2017-05-25]
Chinese input method problem
Dota2 is compatible with IBus .
Devil Daggers
Refer to #Missing libcurl.so.4 or version CURL_OPENSSL_3 not found.
Drox Operative
If the game fails to start with 'Couldn't find Database/database.dbl!', manually extract the assets. assets003.zip will overwrite some files from the previous files.
Dungeon Souls
For AMD cards this game crashes on launch, unless you start it like this:
Dwarfs F2P
Dependencies:
- lib32-libgdiplusAUR[broken link: archived in aur-mirror]
Game does not start
There was a bug that stopped Steam from fetching all the needed files. It should be resolved, if you still bump into this problem, try verifying integrity of game cache from game properties, local files tab.
If the game still crashes at startup, edit
GAME/Run.sh
and changeto
Note: This file may be overwritten by updates or by verifying integrity of game cache. You may need to modify it again.
If these do not help, you may have outdated libraries in the game installation folder that are crashing the game on startup. Try removing the following files from the game directory:
Game crashes
In some cases, the game crashes about 2 minutes before the end of every arcade. This bug has been reported, but there's no known solution to it.
Dynamite Jack
Requires lib32-sdl.
Sound Issues
When running on 64-bit Arch Linux, there may be 'pops and hisses' when running Dynamite Jack. This could be caused by not having
STEAM_RUNTIME=0
set. (However, even with STEAM_RUNTIME=0
set, the game may still sometimes start with this issue. Exiting and restarting the game seems to make the problem go away.)Game does not start
If running steam with the
STEAM_RUNTIME=0
, Dynamite Jack may have a problem starting. Check the steam error messages for this message:Install lib32-sdl from multilib and Dynamite Jack should start up.
Empire Total War
Weird unreadable fonts
Open
~/.local/share/feral-interactive/Empire/preferences
, then find UsePBOSurfaces
and change it from 1 to 0.Euro Truck Simulator 2
Shows only a black screen
Select safe mode when the game starts up.
Firewatch
If Firewatch starts but doesn't show anything try running Steam with
Football Manager 2014
This game will not run when installed on an XFS or reiserfs filesystem. Workaround is to install on an ext4 filesystem.
FORCED
Requires lib32-glu.
This game has 32-bit and 64-bit binaries. For some reason, Steam will launch the 32-bit binary even on 64-bit Arch Linux.When manually launching the 64-bit binary, the game starts, but cannot connect to Steam account, so you cannot play.So install 32-bits dependencies, and launch the game from Steam.
For the King
For steam-native --
Starts with black page. Requires to be told to use the libSDL2 shipping with Steam
Add to Steam launch options for game.
LD_PRELOAD=~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0 %command%
Note however, that this disables the Steam overlay as a side effect.
For steam-runtime --
It works out of the box.
For the full experience, run FTK via steam-runtime instead of steam-native.
FTL: Faster than Light
Compatibility
After installation, FTL may fail to run due to a 'Text file busy' error (characterised in Steam by your portrait border going green then blue again). The easiest way to mend this is to just reboot your system. Upon logging back in FTL should run.
The Steam overlay in FTL does not function as it is not a 3D accelerated game. Because of this the desktop notifications will be visible. If playing in fullscreen, therefore, these notifications in some systems may steal focus and revert you back to windowed mode with no way of going back to fullscreen without relaunching. The binaries for FTL on Steam have no DRM and it is possible to run the game without Steam running, so in some cases that may be optimum - just ensure that you launch FTL via the launcher script in
GAME/data/
rather than the FTL binary in the $arch directory.Problems with open-source video driver
FTL may fail to run if you are using an opensource driver for your video card. There are two solutions: install a proprietary video driver or delete (rename if you are unsure) the library 'libstdc++.so.6' inside
GAME/data/amd64/lib
. This is if you are using a 64bit system. In case you are using a 32bit system you have to remove (rename) the same library located into GAME/data/x86/lib
.Artifacts when launching, Problems with openGL
Using the open source drivers, ATI for radeon cards, the game can display artifacts on screen. Run the game with
MESA_GL_VERSION_OVERRIDE=3.0 %command%
Game Dev Tycoon
Game does not start
You might get an error about missing
libudev.so.0
.Run the game with
LD_PRELOAD=/usr/lib/libudev.so.1
.Garry's Mod
Game does not start
When an error about a missing
client.so
appears, try the following:If the error mentions a missing library for
libgcrypt.so.11
, install lib32-libgcrypt15. Psx full rom set download torrent.Opening some menus causes the game to crash
Most menus work fine, but ones with checkboxes (LAN multiplayer, mounted games list) do not work at all. This is a bug in the menu code.
If you prefer the default menu style and do not mind a hacky solution: Simon311 has written code with instructions to fix it.
If you do not care for the default menu style and want a more stable but feature-incomplete solution, Facepunch developer robotboy655 has written a new menu.
Game crashes after attempting to join server
While in the process of joining a server, downloading resources, etc, the game seems to hang and after a while, perhaps during the 'sending client info' portion the game crashes, usually without any error messages. Error does not give much information, however, the process for Garry's mod is killed.
This issue arises more often when joining servers with many addons like DarkRP servers specifically.
The problem seems to correlate with a weak GPU and the game is timing out from the server, so if the GPU is the problem, lowering the graphics settings to the minimum should fix the problem.
The problem seems to be related to RAM usage, once you hit around 2GB of RAM used, the game will crash. Servers with many addons have much more RAM usage, and lowering graphics settings to the minimum lowers RAM usage and mitigates crashes.
Gods will be watching
Follow #OpenSSL 1.0 setup.
GRID Autosport
Follow #OpenSSL 1.0 setup.
Black screen when trying to play
Run the game with
LC_ALL=C
.Hack 'n' Slash
Crashes when trying to load a game
Prepend
/usr/lib
to LD_LIBRARY_PATH
.Hacker Evolution
Requires lib32-sdl2_mixer.
Half-Life 2 and episodes
Cyrillic fonts problem
This problem can be solved by deleting 'Helvetica' font.
Hammerwatch
The game does not start via Steam
Prepend
/usr/lib
to LD_LIBRARY_PATH
.No sound
Hammerwatch opens with a popup: 'Sound Error' -- 'Could not initialize OpenAL, no sounds will be played. Try updating your OpenAL drivers.'
OpenAL, which Hammerwatch uses, defaults to PulseAudio. To change that, add the following line to
/etc/openal/alsoft.conf
:This way, Hammerwatch will use ALSA. This solution was found here.
Harvest: Massive Encounter
Dependencies:
- lib32-sfmlAUR
Compatibility
If the game refuses to launch and throws you into a library installer loop, run the
Harvest
executable instead of the run_harvest
script.Hatoful Boyfriend
Japanese text invisible
Install wqy-microhei and wqy-microhei-lite.
HuniePop
Game crashes upon launch
Install lsb-release.
Hyper Light Drifter
The controller does not work
Installlib32-sdl2 and run the game with
LD_PRELOAD=libSDL2.so
.See the following Steam Community discussions:
It is suggested to run the next_update branch to get new fixes,there however currently is a libcurl segfault keeping it from starting without special workarounds.
Missing libcurl.so.4 or version CURL_OPENSSL_3 not found
Installlib32-libcurl-compat and run the game with
LD_PRELOAD=libcurl.so.3
.The Impossible Game
Dependencies:
The Inner World
Requires java-commons-codecAUR for sound support.
Bringing up the inventory or main menu
Hold the tab key.
Cutscenes
The game has cutscenes. It starts directly with a cutscene before you start the actual game in the backyard. To see these cutscenes you need to use Oracle's Java instead of the OpenJDK.
Furthermore you need the package ffmpeg-compat-55AUR.
There seem to be problems with the Steam overlay. Try to run the game directly with
GAME/TIW_start.sh
.Note that cutscenes open in a new window. So pay attention to that and switch to the new window to enjoy the movies.
See the Steam Forums for details.
Interloper
Requires alsa-lib.
Game does not start
The game can sometimes segfault due to an incompatibility with the Steam Runtime's
libasound.so.2
.Invisible Apartment
Requires qt5-multimedia.
Game does not start
If the game does not run when you launch it via Steam, try to directly run
./ia1
in the game directory.Joe Danger 2: The Movie
Requires lib32-libpulse.
Compatibility
Game only worked after obtaining from the Humble Bundle directly and lib32-libpulse was installed.
Kerbal Space Program
See Kerbal Space Program.
Killing Floor
Cannot change screen resolution
If trying to modify the resolution in-game crashes your desktop environment, edit
~/.killingfloor/System/KillingFloor.ini
:Windowed mode
Uncheck fullscreen in the options menu, and press
Ctrl+g
to stop mouse capturing.Stuttering sound
KillingFloor comes with its own OpenAL library
GAME/System/openal.so
.Back it up, installopenal or lib32-openal (if using a 64bit system).
Then symlink the installed system library (
/usr/lib32/libopenal.so.1
or /usr/lib/libopenal.so.1
) to openal.so
.Left for Dead 2
Missing Chinese font
L4D2 Requires wqy-zenhei. Or add the following lines to
~/.config/fontconfig/fonts.conf
Lethal League
Requires lib32-glew1.10.
Life is Strange
Requires librtmp0, sdl2_image, gconf.
Little Racers STREET
Install sdl2_mixer.
Move/backup
GAME/lib64/libSDL2_mixer-2.0.so.0
.Symlink
/usr/lib/libSDL2_mixer-2.0.so.0
to GAME/lib64/libSDL2_mixer-2.0.so.0
.The Long Dark
Game does not start
The 64-bit version fails to start. Either use the 32-bit version
tld.x86
in the game directory or start the 64-bit version like so:Game starts, but some overlay text is missing and cutscenes shows black screen
In addition to the command above, add the following to the Steam launch command:
For example, if you have a screen resolution of 1280x720 and are launching the x64 version from the terminal (within the directory which contains the binaries), the full command would be:
and from Steam, the complete game launch options would be:
Cutscenes are still black
Turn off Vertical Sync in the Display options, and/or set POST FX to Low in the Quality options, and/or turn global Quality options down a notch.
Cursor disappears
Go to Options > Controls, and set mouse locking to unlocked.
The options is visible only if you're navigating using your (invisible) mouse. It will not show up when navigating with a controller.One solution is to go to Options -> Controls with a controller before switching to the mouse and trying to blindly it the setting.
Grand Theft Auto V
Game crashes in Online
If you experience crashes in GTA Online (e.g. when creating a new character), set these launch options:
Graphical Issues using a NVIDIA GPU
Try launch options: -force-glcore42 -force-clamped
Magicka 2
Indefinitely stuck at start
The game does not start if the output of the command 'ip -s link' is longer than 4096 characters. That is because, in the function bitsquid::network_info(char*), where they query the networking information, they do not handle that case correctly.See this picture for reference.It was reported to upstream (Pieces Interactive) but Magicka 2 does not seem to be maintained anymore.
A dirty fix is to wrap your ip binary, as such:
Mark of the Ninja
Bad sound
Prepend
/usr/lib
to LD_LIBRARY_PATH
.Metro: Last Light
The game does not allow you to change its resolution on a multi-monitor setup on GNOME with the AMD Catalyst drivers. A temporary workaround is to disable the side monitors.Jason over at unencumbered by facts managed to get it working with his multi-monitor setup using a single display server, he however is using Nvidia.
Metro: 2033 Redux
No sound
Install pulseaudio-alsa
No image
Try setting
r_fullscreen off
in ~/.local/share/Steam/steamapps/common/Metro 2033 Redux/user.cfg
.Middle-earth: Shadow of Mordor
Floating heads
Run the game with
__GL_ShaderPortabilityWarnings=0
.Mount & Blade: Warband
Segmentation fault (core dumped) with wayland
Use Xorg instead.
DLC Chooser
Requires lib32-nasAUR.
Crash on startup
Set launch options to:
Move or Die
No Sound
Install lib32-pulse[broken link: package not found].
Multiwinia
Requires lib32-openal.
Crash on startup
If Multiwinia crashes on startup on X64 systems, force launching the 32-bit executable by replacing
GAME/run_steam.sh
with the following script:See [10].
Natural Selection 2
sndio is required, furthermore, you must also execute
within the root of the NS2 directory.This is because NS2 uses an older outdated version of sndio, but it is still compatible with the new version, thankfully.
For a more minimal solution, one can attempt to set the audio driver used through the environment variable
SDL_AUDIODRIVER
. For example, SDL_AUDIODRIVER=sndio
or SDL_AUDIODRIVER=alsa
.The environment variable
SDL_VIDEODRIVER
must not be set to wayland
.Try setting SDL_VIDEODRIVER
to x11
if it still does not work.Nuclear Throne
Missing libcurl.so.4 or version CURL_OPENSSL_3 not found
Installlib32-libcurl-compat and run the game with
LD_PRELOAD=libcurl.so.3
.Oxygen Not Included
World generation hangs
This problem occurs with locales that use comas instead of dots to separate decimals.
Set launch options in steam to
LANG=C %command%
.[11]Penumbra: Overture
Dependencies:
Windowed mode
There is no in-game option to change to the windowed mode, you will have to edit
~/.frictionalgames/Penumbra/Overture/settings.cfg
to activate it.Find
FullScreen='true'
and change it to FullScreen='false'
, after this the game should start in windowed mode.The Polynomial
Dependencies:
- ilmbase102-libsAUR[broken link: archived in aur-mirror]
- openexr170-libsAUR[broken link: archived in aur-mirror]
Segfaults during program start on 64-bit systems
The game segfaults during program start because of the
LD_LIBRARY_PATH
setting in the launcher script. Edit GAME/Polynomial64
, and comment out the LD_LIBRARY_PATH
variable. Make sure to put the ./bin/Polynomial64 '$@'
command on a new line.Portal 2
Game does not start
Several OpenGL-related errors (such as
PROBLEM: You appear to have OpenGL 1.4.0, but we need at least 2.0.0!
or libGL error: driver pointer missing
) are caused by Portal 2 bundling an old libstdc++ file. This error is especially common with open source Radeon drivers (radeonsi
).A problem with libstdc can be fixed by running the game with
LD_PRELOAD='/usr/$LIB/libstdc++.so.6'
.Resolution too low
When the game starts with a resolution so low that you cannot reach the game settings,run the game in windowed mode using the
-windowed
flag.Missing non Latin font
The phenomenon is no menu in Portal. Portal and Portal2 use Helvetica, add the following lines to
~/.config/fontconfig/fonts.conf
:You can replace 'Source Han Sans CN' by your favoriate and existing font.
Prison Architect
ALSA error when using PulseAudio
The error:
ALSA lib pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open slave
was resolved by installing:
per PulseAudio#ALSA.
Project Zomboid
Requires jre7-openjdk.
No sound
Prepend
/usr/lib
to LD_LIBRARY_PATH
.In the game, go to the options and set all audio to the proper volume.
Pyre
Game does not start
Remove
GAME/lib64/libSDL2-2.0.so.0
.If this doesn't work, downgrade sdl2.
Then add sdl2 to IgnorePkg in
/etc/pacman.conf
.IgnorePkg = sdl2
Redshirt
Requires lib32-libpulse if you use PulseAudio.
Revenge of the Titans
Requires libxtst and lib32-libxtst.
Rise of the Tomb Raider
Run in an X session.
Risk of Rain
Requires lib32-libcurl-compat.Refer to #Missing libcurl.so.4 or version CURL_OPENSSL_3 not found.
Rock Boshers DX: Directors Cut
Requires lib32-libcaca.
Saints Row IV
Game fails to launch after update to new Nvidia drivers
The factual accuracy of this article or section is disputed.
Reason: General settings not specific to this game (Discuss in Talk:Steam/Game-specific troubleshooting#)
Run the game with
/usr/lib32/libGLX_nvidia.so
appended to the LD_PRELOAD
.Game causes GPU lockup with mesa drivers
Saints Rows IV can cause a GPU lockup when trying to play on certain AMDhardware using open source drivers: Bug 93475.
A workaround is to run the game with
R600_DEBUG=nosb
.Serious Sam 3: BFE
No audio
Try running:
If that does not work, try tweaking
~/.alsoftrc
as proposed by the Steam community (Serious Sam 3: BFE uses OpenAL to output sound). If you are not using Pulse Audio, you may want to write the following configuration:Slay the Spire
If the game does not start or crashes at startup, install xorg-xrandr.
If the game does not move sink input, you can edit the following file to allow sink moves:
Songbringer
Launch error with Wayland
Install glfw-x11 and run the game with
LD_PRELOAD=/usr/lib/libglfw.so.3
.Space Pirates and Zombies
Requires lib32-openal.
No audio
Try running:
If that does not work, try tweaking
~/.alsoftrc
as proposed by the Steam community (Serious Sam 3: BFE uses OpenAL to output sound). If you are not using Pulse Audio, you may want to write the following configuration:Spacechem
Dependencies:
Game crash
The shipped x86 version of Spacechem does not work on x64 with the game's own libSDL* files, and crashes with some strange output.
To solve this just remove the three files
libSDL-1.2.so.0
, libSDL_image-1.2.so.0
, libSDL_mixer-1.2.so.0
from the game directory.Splice
Requires glu.
The Stanley Parable
Game won't start
As discussed in the Steam store page, remove
bin/libstdc++.so.6
from the game folder.Shadow Tactics: Blades of the Shogun
Dependencies:
- lib32-libstdc++5AUR
Steel Storm: Burning Retribution
Start with black screen
The game by default tries to launch in fullscreen mode with a resolution of 1024x768,which doesn't work on some devices (for example the Samsung Series9 laptop with Intel hd4000 video).
Run the game in windowed mode by using the
-window
flag. Then change the resolution in-game.Stellaris
No window opening, only sound
Happens with some AMD GPU and mesa combination, set multi_sampling=0 in ~/.local/share/Paradox Interactive/Stellaris/settings.txt.
Immediate crash to desktop
It seems that Stellaris requires a 32bit libnss_sss.so.2 to operate. You can confirm if this is your problem by running
and seeing if you get output like
If this is indeed your problem, download the libnss-sss package from Ubuntu's repository [12], extract the libnss_sss.so.2 from the downloaded package, and place it at ~/.local/share/Steam/steamapps/common/Stellaris. The game should now load properly.
Stephen's Sausage Roll
No sound
If using native libraries[broken link: invalid section] and libpulse is installed, Unity may try to use that library for sound and fail.To test if this is the problem, try removing libpulse or renaming the package files that are named
libpulse-simple*
. To see which libpulse files are relevant, run:Download Games For Windows 7
If renaming any of those files works for you, you can proceed with the following instructions (revert any renaming you just did). Browse to the game's directory:
And create a sub-directory that we can use to hold 0-byte look-alike library files:
Use
touch
to create 0-byte versions of the above files that we want the dynamic linker to skip, e.g.:Note: Only a 0-byte
libpulse-simple.so.0
file may be required.After you have created these 0-byte files, you can now attempt to run the game binary directly, telling the dynamic linker to use our 0-byte files:
If everything works up to this point, prepend
noload/
to your LD_LIBRARY_PATH
.Again, this should work because Steam checks for a
noload/
directory relative to the game's directory. The dynamic linker should respect the $LD_LIBRARY_PATH
variable and fail to load the necessary libpulse files. The game should then fallback to plain ALSA.Superbrothers: Sword & Sworcery EP
Dependencies:
- lib32-libpulse if you use PulseAudio
The game bundles an outdated version of libstdc++ which prevents the game from starting. [13] The following can be observed when you run Steam and S&S from the terminal:
To solve this problem remove
GAME/lib/libstdc++.so.6*
. After that the game will use the libstdc++ from Steam.System Shock 2
You get these errors when running it with the native client:
Just delete or rename the libxcb library it got shipped with:
Game won't launch
If you encounter the game not launching do the following:
Cut & Paste libsteam_api.so from the 'SS2/Bin' folder within the main steam common folder and transfer it to 'SS2' main game folder not the sub folder 'SS2/bin'
After Cut & Paste put LD_PRELOAD='/usr/$LIB/libxcb.so.1' %command% into the Launch options
Once all of these have been implemented the game should work after hitting play on steam.
Resolution fix
You may encounter some resolution problems with this game on steam not working properly in full screen mode. Do the following:
Open cam.cfg in the SS2 folder you may have to search for it via the search mode while in the game folder:
Place game_screen_size 1024 768 or game_screen_size 1920 1080 depending on your resolution & put game_full_screen 1 into bottom of the cam.cfg file.
Then go to cam_ext.cfg and next to the display setting place a simi-colon prefix next to the use_d3d_display option so it should be like this ;use_d3d_display it should then properly not go off-screen and should stay full screen within the active main screen.
Tabletop Simulator
CJK characters not showing in game
Install wqy-microhei and wqy-microhei-lite.
Team Fortress 2
Requires lib32-libpng12.
HRTF setup
Assuming HRTF (head-related transfer function) has been properly set up in the operating system, HRTF won't be enabled unless you disable the original processing. To do so, use
For best results, also change the following:
Loading screen freeze
If you are a non-English (speaking) user, you have to enable 'en_US.UTF-8' in the locale.gen! Generate a new locale after that.
No audio
It happens if there is no PulseAudio in your system.If you want to use ALSA, you need to launch Steam or the game directly with
SDL_AUDIODRIVER=alsa
(From SteamCommunity).If it still does not work, you may also need to set the environment variable AUDIODEV. For instance
AUDIODEV=Live
. Use aplay -l
to list the available sound cards.Slow loading textures
If you are using Chris' FPS Configs or any other FPS config, you may have set
mat_picmip
to 2
. This spawns multiple threads for texture loading, which may cause more jittering and lag on Linux, especially on alternative kernels. Try setting it to -1
, the default.Terraria
See the KNOWN ISSUES & WORKAROUNDS​ section of the release announcement.
Input Issues
Steam Won't Download Update
The symptoms of this problem are: When moving after standing still, your character seems to vary their speed, if wearing running boots they don't activate. When jumping with an item for double jumping sometimes you double jump even if you just jumped once. Going up/down ropes seems slow/choppy.
The solution is to preload the system SDL2 libraries:
LD_PRELOAD='/usr/$LIB/libSDL2-2.0.so:/usr/lib32/libSDL2-2.0.so'
For more information: Terraria ForumsThis War of Mine
Game does not start
This happens because of an incompatibility with the newer version of
lib32-curl
. To fix the problem , set your launch options to:Sound glitches with Steam native
The bundled
libOpenAL
might not work correctly, try symlinking /usr/lib32/libopenal.so
to GAME/libOpenAL.so
.Ticket to Ride
Dependencies:
- lib32-gstreamer0.10-baseAUR
- lib32-pangox-compatAUR
As lib32-gstreamer0.10-base is quite hard to build you can use alucryd-multilib repo for this package
The Tiny Bang Story
Missing libGLEW.so.1.6
Tomb Raider
Game immediately closes when running with steam-native
Tomb Raider has a very heavy amount of dependency on the Steam runtime, the easiest solution is to just run it using the runtime.
Steam Controller not working in-game
If your Steam Controller is correctly recognized and paired but still not working in-game try the following:
- In Steam, non Big Screen, go to Settings > Account > Beta participation > Change.. and in the dropdown select box select Steam Beta Update
- Restart Steam
- Go to Big Screen and start Tomb Raider
Correctly recognized means you can control the desktop mouse and Steam in Big Picture mode and the controller is shown in the Big Picture settings.
Torchlight 2
Libfreetype/libfontconfig Incompatibility
If you are experiencing issues with launching games such as Torchlight 2 or Civilization IV, it could be due to using a newer libfontconfig than the game currently supports.
Right click the game in Steam, and set the following as it's launch option:
then attempt launching the game.
Alternately, re-naming or deleting these 2 files will force it to use your system's libraries:
Locale incompatibility
Some users report that Torchlight 2 does not work if you do not have en_US.UTF8 in your locale.
Double check you have generated the locale needed in Steam Installation Requirements.
Tower Unite
Graphical Glitches
This is a known issue, and it occurs because the shaders had not been ported to Linux yet by the developers.To minimize glitches and make the game playable add
-opengl4
to your launch options,set Ocean Quality to 'Potato' and Effects Quality to 'Low' in the game settings.Towns / Towns Demo
Requires Java.
Transistor
Crash on launch / FMOD binding crash / audio issues
Run the game with:
Otherwise, run the game via shell and set up proper audio device for FMOD, as discussed in [14].
Steam Won't Download Anything
Also, check out this thread [15].
Transmissions: Element 120
Dependencies:
Troubleshooting
Make sure you have all libraries installed. Above the standard set required by Steam runtime, the game requires few additional ones. The typical error message that indicates that is
To find missing dependencies go into the game directory and run:
Look for entries that say not found.
Trine 2
Dependencies:
Fullscreen
Game crashes if started in fullscreen mode, but starts in windowed mode. After start the window can be set to fullscreen (borderless window) if your window manager supports this.steam forum
Colors
If colors are wrong with FOSS drivers (r600g at least), try to run the game in windowed mode, rendering will be corrected. (bug report)
Play Store
Sound
The factual accuracy of this article or section is disputed.
Reason: General settings not specific to this game (Discuss in Talk:Steam/Game-specific troubleshooting#)
If sound plays choppy, try:
Resolution
If the game resolution is wrong when using a dual monitor setup and you can't see the whole window edit
~/.frozenbyte/Trine2/options.txt
and change the options ForceFullscreenWidth
and ForceFullscreenHeight
to the resolution of your monitor on which you want to play the game.Crash on start in libX11.so.6.3.0
gdb may report a crash in XGetICValues(), probably due to a bug in SDL1.3; fortunately SDL2.0 is compatible with trine 2, so just force it and see if it works by modifying the steam launch options (or by script/commandline if using the drm free version).
Tropico 5
Blank screen with sound only on startup
Run the game with
MESA_GL_VERSION_OVERRIDE=4.0 MESA_GLSL_VERSION_OVERRIDE=400
.Unity of Command
Requires lib32-pango.
Squares
If squares are shown instead of text, try removing
GAME/bin/libpangoft2-1.0.so.0
.No audio
If you get this error:
Try running:
Unity3D
Games based on the Unity3D engine, like War For The Overworld or Pixel Piracy may need the package lsb-release to understand that they run on Linux and work properly.
Locale settings
Games made in C# often have a problem with some locales (e.g. Russian, German) because developers don't specify locale-agnostic number formatting. This can result in some game screens loading only partially, problems with online features or other bugs.
To work around this, run the game with
LC_ALL=C
.Affected games: FORCED, Gone Home, Ichi, Nimble Quest, Syder Arcade.
Unity 5 sound problems
The sound system in Unity 5 changed and to be able to play games created with it you must most likely install and run PulseAudio.
Another solution is to disable the Steam runtime: in the launch options for the game, write this:
LD_LIBRARY_PATH=' %command%
Another solution is to prevent Unity from trying to use pulseaudio using pulsenomoreAUR package from the AUR. Once it is installed, use the following as launch options :
/usr/bin/pulsenomore %command%
Affected games: Kerbal Space Program, SUPERHOT, ClusterTruck
Game launching on wrong monitor in fullscreen mode
Unity games that do not support monitor selection will most likely launch the game on a wrong monitor.
The problem is that Unity games write the default parameter
<pref name='UnitySelectMonitor' type='int'>-1</pref>
to the game config file.This will lead to the game launching on a non-primary monitor.
When changing to value into
<pref name='UnitySelectMonitor' type='int'>0</pref>
for the according game, the game will start on the correct (primary) monitor.A Unity game config file usually resides in
~/.config/unity3d/CompanyName/ProductName/prefs
.Affected games: Cities: Skylines, Tabletop Simulator, Assault Android Cactus, Wasteland 2, Tyranny, Beat Cop.
Be aware that some games do not support setting that parameter, it will simply be ignored. This is the case for Pillars of Eternity, Kentucky Route Zero, Sunless Sea.
Chinese/Japanese/Korean display bug
Install wqy-microhei and wqy-microhei-lite. Then
Game does not respond
Add the following line to your launch options :
Unrest
Requires fluidsynth.
Volgarr the Viking
Delete the
lib
directory in the game directory to get rid of the libGL errors.War Thunder
No audio
If there is no audio after launching the game, install pulseaudio-alsa.
Blank screen
If having a green or blank screen on startup, run the game with
MESA_GL_VERSION_OVERRIDE=4.1COMPAT
. [16][17]steam startup WarThunder need set startup options
XMODIFIERS=' %command%
Warhammer 40,000: Dawn of War II
Dependencies:
The start script does not point to the right direction of
libasound.so.2
.To fix it open
GAME/DawnOfWar2.sh
and replace the following lines:with:
We Were Here
Stuck on black screen or logo on launch
Add
-screen-fullscreen 0
to launch options. [18]Worms W.M.D
The game includes several workarounds in the
Run.sh
script, however these may not work and it is easy to get the game running without this script.First, try running the game directly from its game directory using
Worms W.M.Dx64
. If you get a 'No such file or directory' error about libcurl-gnutls, install libcurl-gnutls. If the game crashes after playing the intro movies, add the Steam Runtime dbus libraries to the game's library directory:Now the game should run using the default 'Play Worms W.M.D' option. See also Steam community discussions [19] and [20].
On some systems there are terrain bugs where holes in terrain are not rendered properly and worms can fall through terrain unexpectedly. These bugs can make the game unplayable in many situations and there is no known fix for them.
Witcher 2: Assassin of Kings
Dependencies:
Game does not start
If the game does not run, enable error messages:
Wizardry 6: Bane of the Cosmic Forge
Requires DOSBox.
To fix the crash at start, open
GAME/dosbox_linux/launch_wizardry6.sh
and:- comment the line
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:./libs
- change the beginning of the line starting with
exec ./dosbox
toexec dosbox
World of Goo
Changing resolution
Download Game Gratis Untuk Laptop
To change the game resolution edit the Graphics display section in
GAME/properties/config.txt
. For example:X3: Terran Conflict
Game crashes on startup
The game may crash on startup because it's linked to libz version 1.2.9, while the latest version of this library in Arch Linux is higher. The following message in the terminals appears in this case:
Running the game with
LD_PRELOAD='/usr/lib32/libz.so.1.2.11'
may help.XCOM
Dependencies:
- sdl2_image (required to enable keyboard functionality in-game)
Hangs on startup
If you are running a hybrid graphics system, try:
Graphical glitches on Intel HD
XCOM: Enemy Unknown may not recognize the SDL2 shared libraries shipped with the Steam runtime.Check if the binary finds all required files and install missing packages if necessary (sdl2 and sdl2_image).
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